Roblox Build a Boat for Treasure Funny Glitch 2018
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Obi-Wan Takes the High Footing! - The Loop
This is the page for any bugs or glitches found in this game. Feel free to add any you find in the game if you have found any new glitches that do non appear on this page.
Please make certain that the issues/glitch is real, reasonable, has proof via film or video and fits nether the appropriate category before adding it to this page.
Glossary
- Speed Glitches: Any glitch that moves the player or block faster than what is intended.
- Building Infinite Glitches: Whatever glitch that involves settings, placing, loading, deleting or merging in or outside the build space.
- Lag Inducing Glitches: Whatsoever glitch or bug that lowers the fps of the client or nearby players essentially with no other effect.
- Ping Induced Glitches: Whatever glitch or bug regarding the players 'lag' or delayed internet connectedness.
- Player-Seat Glitches: Any glitch or bug that involves placing blocks on or changing the size of the player.
- Clipping Glitches: Whatsoever glitch or bug that allows the thespian to phase through solid or unloaded objects.
- Miscellaneous Glitches: Any glitch or bug that does non quite fit under any specific category.
- Quest-Event Glitches: Whatever glitch that tin simply be performed past beingness in or beating quests or during vacation events.
Unpatched Glitches
Speed Glitches
- Two unanchored magnets alluring each other will often glitch out at fast speeds and flying out of the map. This is known as the magnet glitch and regards ii or more magnets. Here they are listed:
- Placing whatever unanchored cake, a Magnet facing upwards, a Suspension facing upwards on the magnet, attaching itself to the spring in the centre, and and then removing the bottom cake will result in a speed glitch.
- If a histrion places a layer of blocks, places a magnet facing down on the layer, places a seat on acme, deletes the layer, then launches the gunkhole, information technology will result in a speed and hover glitch.
- Magnets bound to springs facing each other may oscillate when turned on simultaneously. This glitch tin can be exaggerated with more than springs beneath the magnets. A reference to the glitch tin be plant here

An example of ii magnets connected past a harpoon flying extremely high.
- Placing ii magnets aimed at each other and connecting them with any harpoon will cause them to go on flight upwards uncontrollably, eventually going to the nullzone.
- Past making an L shaped structure, attaching the player to it using an electric egg, using the Robot animation pack (80 ROBUX), using shift lock, and pressing the keys "A" and "D" the player can go at extremely fast speeds.
- Sometimes if a thespian places a rusted iron block and a cannon turret and then that the middle is just beside the block, if the thespian gets in the canon it can starting time going crazy, eventually launching the cannon parts extremely high and causing the player'south avatar issues.
- If 5 blocks are placed in a plus configuration, and an upward-facing hinge is placed on the centre cake and the player stands on pinnacle of the hinge, then places i to 3 glue blocks on top of the hinge (clipping with their avatar) and launches, they can wing at high speed anywhere very quickly. Aureate Blocks, Water ice Blocks , and Glass blocks are typically recommended for this glitch.
- Players can speed glitch with a seat and a spring with blocks lighter than Titanium Block. Wood is the best for this glitch.
- Using a bike facing up, with a few blocks on summit, a servo and a pilot seat (seen here), the histrion can issues past moving at insane speeds. If the player holds downwardly the left or right keys for a long time in the pilot seat, the servo will brainstorm to turn towards the ground. While turning may await sluggish, the player is actually spinning pretty fast. Somewhen, the servo will bug out and detach, launching the player so fast that they disappear. (Images: One; Two; Three)
- On White Team, having an extended Piston with a Jet Turbine placed on its front, with both facing the Terrains (so activating the turbine, sitting on a chair placed on it) allows for a speed glitch to be performed that hyperextends the piston caput into the terrains. The speed of which the glitch performs chop-chop reduces once the player reaches the Black Walls.
- If a player sits on a Metal Seat, places a cake on their torso, adds any block on pinnacle of their cake, extend it, and then delete the seat, walk backwards then jump, it can create a small speed heave. This can be sped upwards if a player eats Pinkish Candy or Purple Candy.
- A actor can perform a Speed and Hover glitch with a Soccer Ball if they sit on a wooden seat, add together a lever to their torso, then a magnet on their head, then stand up on a Soccer Brawl, the ball will fly the player in a random management
- A player can perform a speed and fly glitch past placing a seat halfway on their head(in the front) and placing a piston backside it, and so equipping any jetpack(s)
- Stack up blocks and identify a piston in front of it. So identify a airplane pilot seat and a turbine within of it. Sit and actuate the piston forth with the turbine and then jump off with the piston extended. It volition become and then fast that it clips through blackness walls and gives the role player only 4 gold.
- A actor can perform a speed and hover glitch with a hinge cake. First the player volition have to sit on a wooden seat and place a glue cake on the seat halfway out, then they take to place the hinge block towards the trunk on the glue block, and then delete the seat. Eating pink candy volition make the glitch move faster. The actor would accept to jump to move fast but if the player goes upside down, they're unable to stand upwards again.
- Putting a Wood Rod, adding 5 Hinges in a plus configuration, standing in the centre, and so putting 2 gum blocks would allow the role player to fly fast.
- Placing a glue block while sitting on a wooden chair and add together a swivel block on the glue and removing the seat volition make the thespian fly. (This only works when the hinge is unanchored) Eat a speed candy to increment the speed.
- Placing a wooden chair and so placing 3 mucilage blocks straight on top of it, then placing a thruster on the forepart side, and having wings jetpacks volition create a speed glitch and turn on the thruster and spam click space bar to become at insane speeds.
- Past placing 2 attached jet turbines in contrary directions and activating both of the turbines will issue in a speed glitch that causes the thing to become 2x as fast
Edifice Space Glitches
- If Isolation Mode is enabled and all the players on the respective team leaves, the side by side thespian to bring together that team volition have block collisions disabled (even with the setting off), as if isolation mode is enabled.
- If a boat is congenital in green merge level, the entire block may exist destroyed when 1 block gets destroyed. Sometimes the block moves to a unlike position from where information technology was congenital when i block is destroyed.
- When placing turbines, at that place is a risk where the inventory shows that all turbines are placed when at that place is 1 turbine left.
- When the player is in share manner: If the person that the player is sharing with leaves, the player can keep their inventory for a while.
- If some other player shoots off both of another players legs with the Snowball Launcher, so shoots directly in the bottom centre of the Humanoid Root Part, the target thespian'southward avatar volition autumn down but the Root Part will still exist controllable, thus making it look like the player is invisible.
- Using the Scaling Tool when the gunkhole is sailing volition break the boat.
- When building using the scaling tool, there is a chance that the block will become loose and fall out. This is more probable to occur when a block is just connected to the block beingness scaled and unanchored.
- The histrion can make an 'Possessor-Merely' Door using the Scaling Tool. Since the Scaling Tool merely registers changes once the player releases a block, the histrion can drag a block and walk through information technology while other players can not. A visual representation can exist found hither.
- The role player tin can actually place multiple blocks into the same position. If the player places also many blocks into one place, information technology will cause the game engine to lag due to a large number of entities being rendered interacting with each other. Launching it volition cause a severe lag fasten and can fifty-fifty cause the FPS to driblet or ping to ascent.
- There is a glitch cake that forms when using the scaling tool. Attempting to delete the block will delete random blocks instead of itself. (citation needed)
- If a saved boat is loaded, thrusters that have been attached to trapdoors volition non loosen if the trapdoor no longer makes contact with the thruster, which results in a floating thruster attached to the gunkhole.
- On console and mobile games, the thespian may not exist able to utilize the building space tools if they dice. This is also the instance for the console when the player dies in a car seat in most circumstances (player has to die while holding RT), of which any attempts to identify a cake will just move them forward as if they were walking.
- When loading a boat, blocks that create separate objects (wheels, servos, springs, and pistons) will not connect to blocks placed on them, more often when ballast block is off. This is more than likely to happen the more blocks that are placed.
- The weight distribution of a block changes if information technology is rotated, even if the block functions identically regardless of rotation (eastward.thou. wood block)
- When attempting to place an unanchored block on a Lever, the block volition often non connect and fall off
- If the player places a iii block tall tower, a spring and a jet turbine to the spring, the role player can place annihilation in front of the turbine. Spam click the turbine and place a block underneath the blocks attached to the turbine. Delete the turbine tower and spring. The blocks in front of the turbine before becoming a conveyor. Details can be found here
- If the player deletes the Electric Egg while it is nevertheless traveling, the lines produced by the egg will stay.
- Occasionally, placing unanchored blocks on the bottom function of a cake volition effect in the placed block falling instead of attaching.
- Placing multiple springs on tiptop of each other occasionally results in one spring beingness unable to go attached to any new springs placed on tiptop of information technology.
- Placing whatever two-piece block (servo, bound, wheel, etc.) on its 'secondary cake' face volition but effect in the 'primary block' placing on any surface and the secondary block clipping through whatsoever surface it is facing, given it was placed on that surface.
- Loading a boat with two-slice blocks when no player is present to render the boat loading will generally upshot in unanchored boat parts falling off of the 'secondary cake' of motorcar function blocks. A like consequence will occur where the boat will not load at all.
- Players may not be able to tell which egg of the Teacup Egg is correct due to client-side lag not rendering the movement of the teacups.
- Blocks that were non bound to each other in a boat merely clipping into one another often become leap together after saving and loading the boat.
- Even though springs human activity as lengthened blocks, they have a tiny centrality of motion outside their springy motility, which means multiple springs stacked can bend even though at that place should be none.
- When a actor leaves the game or squad on a squad of three or more than with ane launch vote left needed to launch the boat may launch the gunkhole, even if no other role player votes from the point on.
- Harpooning a block jump to a spring, and then pulling the harpoon volition cause the jump to issues out, with its move constraint moving far across what it is intended to, this is the aforementioned for wheels and servos.
- Magnets can be toggled on via painted buttons if they are colored identically, only will not toggle off. This is because the color of the magnet changes back to its original color.
- Placing any complex role (e.thou. motorcar parts) bound to the team plot then placing and activating a jet turbine on it will cause the part to glitch out and leave its bound motion, such every bit a servo, bound or wheel.
- The Scaling Tool counts all blocks in the game that the role player owns, this includes ones that are in the terrains and ones that are non on the plot. This ways that when the player has launched a boat with materials, the scaling tool will count those as used blocks even though it is not on the role player's plot, making information technology possible to display negative numbers.
- Springs can go stuck and have ane of the springs go behind the other bound block, locking up blocks effectually it and losing its springy motion.
- The player can scale downwards any block to the size of a airship. In social club to do this, click any balloon with the scaling tool, click any block, and so scale it side to side or up and downwards.
- The player can have negative blocks if their ping is extremely high, or if they apply a duplication glitch to exceed the amount of blocks available in their inventory
- Placing a Balloon Block on a glue block and activating both the glue block and the balloon, and then repeatedly anchoring and unanchoring the balloon with the holding tool causes the the cord of the balloon will stretch. The more times this procedure is repeated, the more than the string will stretch.
Lag Inducing Glitches
- Placing a agglomeration of boxing gloves close to each other and having them launch the player all at the aforementioned time (via lever or button) volition create a lag bomb.
- Setting merge block to red and creating large builds (3k blocks - 20k blocks) will render and treat each block individually, causing the boat to be abnormally slower than a big boat with merge cake, and lags all other boats and players in the vicinity equally well as the server. This is because of every block being counted every bit a block there volition be many parts causing lag.
- When touching the Electric Egg, the path can get 'stuck' in the player's boat between 2 blocks and will create a tiny path infinitely until the gunkhole is moved. This creates massive lag.
- If the player places a lot of blocks made of many parts, such as chest blocks or Steering Wheels in one place, so unanchors them past launching, deleting the block under the chests, or with the Property Tool, information technology will create a large corporeality of lag.
Ping Induced Glitches
- The more people that are sitting in the boat, the slower the boat might travel.
- This is due to how the ROBLOX game engine handles client-to-server interactions and sync, and this volition most likely not be fixed.
- If the player is not sitting while a boat is moving, many strange things can happen to the thespian or the gunkhole itself. For example: other players can see the player floating outside the gunkhole and can even make the gunkhole travel slow.
- Blocks or boats traveling at high speeds towards a player may go through the histrion instead of knocking back the player. This is because of how player physics are handled more on the client-side than the server.
- The thespian may accidentally place 2 of the aforementioned block in one space within the building space if their ping is high enough.
- Large blocks in boats that are non jump to the boat may clip through the boat or inside of it; this is induced by ping and often ruins designs requiring more one moving piece.
- Depending on how the ROBLOX server handles block interaction, and how much lag the boat has, blocks will often prune through each other when moving if they are not bound to each other in any way.
Player-Seat Glitches
- The player can fly up and down just by putting a ladder in forepart of itself, climbing it, then putting a Wooden Stride in the head.
- A similar glitch can exist performed by wearing a jetpack, placing an unanchored magnet on the back of the jetpack, and placing an unanchored truss in front of the player. The magnet will constantly attract the ladder, and the player can climb to infinite heights using the truss. However, if the truss falls out of the magnet'south range, the player will plummet to the ground.
- If the role player sits down in a Wooden Seat and places a Cake in their waist, and places a Hinge with the yellow office inside the front of the cake, the thespian can create a wing glitch. The player can use W and S to go upward/down, and space to fly backwards. Dissimilar like glitches, there is no weight limit on this glitch, allowing the player to fly annihilation using this glitch.
- If a role player is sitting in a seat and has a jetpack equipped that is touching whatsoever block, the game will remember the thespian is attached to those blocks, and blows him/her upward.
- Players can control a Jet Turbine without a Pilot Seat by building a two-cake pillar, standing adjacent to it, placing a chair inside their head, placing the jet on the chair, and removing the pillar.
- The player can "plough itself into a block" past placing a cake on the waist while sitting down, shrinking, and placing the block inside of the player while standing on a block of wood. For better details, click here.
- Sometimes when the player falls into the void, the histrion teleports back into the water abreast the bases.
- An culling to the steering glitch is sitting on the side of a iii cake tower as if the role player were to perform the shortening glitch. Place a firework and so that one of its corners goes through the dorsum of the player'due south breast, deletes the tower and hop off the chair. The firework is at present attached to the player'due south back and information technology tin connect the stick to whatsoever the player would like to command. With shift lock on, the role player can hold A or D to become at loftier speeds.
- A like glitch can be performed by putting a chair in the player, (some other glitch shows this) then calculation whatever the player wants to the dorsum. But no high speeds though.
- Placing upside-down wooden seats can trap a player. Information technology tin can make them unable to stand upward for about 5 seconds. If placed on top of the thespian's head, it will cause the role player to be unable to move.
- Placing these traps all around a histrion will brand them unable to spring onto clear footing and can irritate the trapped actor.
- If blocks are placed around the chair with collisions on, the player volition be unable to flip correct-side upwardly, and the blocks will
- Sometimes the player tin can not reset when the head is in a seat.
- There are ways to shrink down the thespian. Sit down down on a woods seat and put a block in the head - ii blocks tall. Then jump into the river and dorsum out - 1.v blocks tall. Sit in a sideways seat and place a wooden table at the anxiety - 1 cake tall. This tin be used to make security entrances in boats. (This was added to ready a speed glitch in quite an unusual and fun mode.) Also, the histrion tin can eat the Blue Candy before all of these steps to exist at to the lowest degree 0.5 blocks tall.
- Some other way is to build an extremely tall ladder with trusses and to climb to the top of information technology. After that, jump down and once the player reaches the footing, it will go short. The college the leap, the shorter the player will become.
- Another way is to permit the player sit on a wooden seat, then go in first person to place a Throne in the middle of the bones seat. Delete the wooden seat and so the throne. The role player will shrink as a effect of this.
- The role player can place TNT inside of themselves and get stuck inside of it until it gets deleted. When the player is small, the histrion can place annihilation within of themselves.
- Sometimes, if the player has yellow, blue, and imperial candy all eaten and the role player jumps whilst walking against the wall, it will sometimes get stuck inside it. This can be fixed by resetting.
- Using life preserver (or any seat), the actor can drive to the ship. This is at present kind of patched every bit trying to do so volition result in the player being squished downwards and the seat detaching, but it can be bypassed.
- Using the driving glitch, the boat will be tilted. Calculation thrusters tin can make it fly towards the stop. However, the actor will die and not receive any gilded from touching the treasure. If they touched the floor or air in a terrain, they will receive some gilded
- Trying to use this glitch while doing a quest will result in the player being squished down and the seat detaching. Alarm, this glitch was patched.
- If a histrion uses the helicopter glitch on a tall craft (oft above 100 blocks in tiptop) and steers it into a solid object such as a wall, the contraption will be bounced back, often remaining airborne for a few seconds before landing again.
- Using any sort of steering problems may cause an explosion upon crossing an intermission stage. The explosion can damage other boats even if PVP is non enabled.
- If the histrion uses the lever glitch on a chair and not jump, the player can identify style more chairs on peak of each other while it is in them. If the histrion covers itself then swallow a blue processed, the player will be very stretched out. Visually, the body is ripped apart. If the player removes the chair in the head, information technology goes back to normal.
- If a player uses the block glitch (see to a higher place), and adds car wheels to the sides and adds a car seat on top, the actor tin can climb up any wall with a partner sitting in the driver chair. While the actor launches, they can move around. If they go up to a wall, the partner can drive the wheels forwards and climb up walls.
- If a player places a seat then places glue blocks in their torso, they can attach blocks to themselves.
- Using the glitch above allows a magnet glitch to exist made. To do this, the histrion can identify a magnet under the glue cake and utilize the photographic camera to add more than within the magnet. After that the player can add a aureate or metal block underneath and jump. Then, the actor must put a lever in their arms to activate the magnets. (keep the lever) Can accept massive feedback if the user adds multiple and collides with some other magnet. Through massive feedback the histrion can glitch through isolation barriers.
- If the thespian place one glue block, gets on it, and places ii more glue blocks, their height shrinks but their width stays the same, thus making them await squished.
- If the thespian uses a flying machine, occasionally when the flying automobile goes to the kill top, it teleports to a random team's spawn.
- When a player that is attached to very large and heavy boat due to use of butter spring, the player and the boat they're fastened to will go up into the sky and they'll be unable to jump until they leave their boat.
- If a boat gets in another player'southward plot and that player turns on isolation mode, the gunkhole volition clip downward beneath the ground.
Clipping Glitches
- If two large ships collide, there is a chance of them clipping into each other and becoming stuck, glitching effectually and eventually flinging each other.
- By eating a Bluish Candy (a.yard.a. tiny processed) and using the Hand Cannon, a player tin can teleport. When the player selects the cannon in their inventory, they volition teleport to where they concluding held it, and can then walk to where they they desire to teleport. the default teleport surface area is higher up the build surface area of the team they joined on when logging into the server. This glitch is useful for PVP.
- If the player uses a Jet Turbine and a Airplane pilot Seat, the role player tin can (given enough patience) stage through any solid wall, including the walls of isolation mode.
- If a player attaches enough thrusters onto a build and activates all of them at the same fourth dimension, information technology is possible to break through the isolation wall. However, well-nigh of the time, the build will go stuck halfway between the water and the team plot. Ultra thrusters are best used for this glitch.
- Pistons can also be used by extending them into the wall.
- If the player pulls on something in all directions with a lot of harpoons, and so it might become through the basis, really loftier into the air or under the map while in the boat.
- Harpoon the inside of a base with Isolation Fashion.So pull the gunkhole with the harpoon. This will result in the player being glitched into the base.
- Player's boats can get glitched into the water from the Wave obstacle.
- On a new server, the player can travel to an unloaded terrain. As long every bit the player or 1 of its blocks are inside the unloaded terrain, the terrain will not load.
- There is a gamble that blocks with green merge will phase through the obstacles and not take damage.
- Flat, large boats that emulate large platforms generally clip into the basis, this is likewise caused by any foil blocks that are present on the boat, performing this glitch enough times tin obstruct other players from passing terrains entirely.
- A glitch regarding over-stretching servos via jet turbines and their constant force allows the player to become through blocks and 'wing' in the pilot seat. An example (but non-panel friendly version) tin can be establish here. This glitch can prune through blocks if another thruster is placed on the pilot seat platform instead of using a banner.
- Players tin can prune their boats into other teams' boats by toggling isolation mode on, making their boats not interact with others, and then have their boat intersect another, then toggle isolation mode off, causing the boats to attach to each other.
- If the player sits in a seat and puts a truss (facing upwards) on the seat, and then moves 2 planks inside both ends of the truss, concord Westward while looking at any wall and then jump out of the seat, the actor can get through any solid wall. Occasionally the player will get stuck between the seat and the wall. If this happens, just hold W and spam the Space bar. (Information technology'south a complicated glitch so here's a video showing how to exercise it.)
- There is a glitch when the hammers from the cinema stage volition hit a boat that is in the air the boat will glitch through the wall.
Miscellaneous Glitches
- A glitch exists where if a player sits in a chair and views a camera and so resets, the player's view volition be stuck in the chair they were sitting in. This can be fixed by resetting over again.
- By placing a block, then a seat, then sitting and placing a glue in the seat, the player sitting in the seat becomes a "block". If the histrion stays and places a block below, they become smaller when the glue is clicked, or the glue may go translucent.
- By placing Glue blocks on themselves, a histrion can immobilize or split different parts of their body creating interesting outcomes.
- This can exist amplified past using Red Candy or Blue Candy.
- When a histrion shooting an pointer is frozen, a gigantic blueish ice cube is generated.
- Players can burn off their lower legs, causing the player to float above h2o and not have damage. Jumping on the water causes the histrion to lower into it, deterring this problems.
- If the player places a lot of Large Cannons in 1 space then delete the block the bottom of the cannons, they will glitch out causing the cannons to sometimes fling players.
- When a histrion wears a jetpack while sitting in a seat, and the jetpack is touching any blocks, the Segment Divider will recollect those blocks are beingness attached to the players avatar, resulting in the role player exploding, as well equally some of the blocks.
- When the role player eats a bluish candy and uses whatever jetpack, the histrion accelerates faster than before. This is because the actor's weight is reduced, and the jetpack has less to pull. This can be further glitched past eating Pinkish candy, which gives the player a temporary spring-boost.
- A boat tin can be duplicated with these steps: 1: Save the boat. two: Take it away from the build surface area render altitude. iii: Load it once more. 4: Bring the original dorsum to the build area. 5: Save information technology again. Or the alternating style: ane. Load the gunkhole. ii. Launch that. 3. Repeat.
- Sometimes, when a server is created, the terrains are loaded in the wrong positions (this happens in many ROBLOX games)
- Sometimes pistons can thrash around and tin can fling players.
- When placing blocks on green merge, some blocks will not merge together.
- The Cutlass is held backwards afterwards performing a lunge assault.
- The piston can exist used to create a speed glitch.
- Harpoon projectiles sometimes practise non become where they are intended to go. This includes cannons. (first person mode)
- It is possible to glitch out the Treasure breast at the stop such that it would not requite any gold. The cause of this bug is unknown, and it is not known whether information technology is stock-still or not.
- Sometimes, the ROBLOX engine will neglect at properly giving the coordinates of a block embedded in the game map. and an example tin can be plant here.
- Sometimes, saved binds from seats to machine parts and/or jet turbines will non load from the relieve slots.
- The histrion can lose body parts if an obstruction touches it. If done to the legs but not to the lower chest, the actor can "walk" over the terrains, and will occasionally avert most to all water related damage.
- Boats as well tall to launch without falling over tin avoid such for extended periods of time past having moving blocks inside of information technology, given the moving block has little room to move within the gunkhole. This is due to the ROBLOX physics engine.
- If the role player becomes a cake using a glitch with the cake, the thespian tin can place a piston facing outwards on the block. Pressing W will make the person fly, space to go backwards, and activating the piston to go down
- The water connecting from the spawn to the first river is not even, making a pocket-sized gap in between the water. There can be small gaps at the sides too.
- Place a wooden chair and sit in it. Then place a cake inside the torso. And so place a balloon. Using the scaling tool, scale it to around iii*3 or 4*4. delete the chair, and actuate the airship. look until it pops. The player will land through the ground. If the player falls for a longer time, they will go deeper. If at the right depth, the histrion tin can walk underneath the river, and have the speed effects that it gives. Eating pinkish or purple processed will increase this.
- If a role player places a cake at the back edge of the building space with role of the block outside of the building space and repeatedly scales the block with the scaling tool, the block will have unlike blocks and textures clip through information technology and will plough into multiple blocks in one. Blocks placed in the edifice space will as well disappear.
- If a role player stands on a pole and places an unanchored hinge with the yellow bit facing into the foot, the thespian will exist able to fly if he/she jumps. The player tin place unanchored bread on the swivel to go at incredible speeds, turning this into a speed glitch. Placing the unanchored bread is easier if the histrion is sitting in a floating seat. Annotation that the player is withal able to fly with the bread attached to them. The amazing thing with this glitch is that fifty-fifty though the hinge is connected to the histrion, the yellow bit has Can Collide off. This means the player can use this glitch to farm golden when going through the terrains.
- If the player touches the treasure while pointing at something with the Building Tool, it can create a "ghost" of the selected cake. Run into here.
- Occasionally, if the avatar hits an obstruction, the entire avatar disappears, simply the player does non dice. Jumping can make the player move at loftier speeds.
- If a player flies while the ceiling is every bit alpine equally the player, presses escape while holding the space bar and presses escape once more, the jetpack will take particles still showing even when it doesn't make the player fly.
- If the player places an anchored block on the jetpack while this happens, resets, and places a pilot seat on information technology, the pilot seat will accept lower gravity and rotate slower because of the jetpack.
- If property a heavy boat/car, the Front end Wheels volition break, resulting in the wheels to not turn. This can also happen randomly, fifty-fifty if the boat isn't heavy. This makes the wheels somewhat unreliable when working with heavy cars, using the new wheels.
- If at that place is a block on the spawning area and the player clicks the launch boat push, the block will now be anchored and can no longer move past whatsoever ways.
- If in that location is a hinge moving at high speeds in any direction information technology can detach from the block if many are lined upwardly. and if anchored with Tools Information technology tin teleport players randomly forth with any other cake. No matter anchored or non the block volition teleport to the aforementioned spot.
- If somebody moves the water with the Harpoon glitch and then at that place is a gamble that the water will appear in the same spot but any Harpoon that hits it over again will immediately teleport the Harpoon latch to the spot the h2o is supposed to be in.
- Placing unanchored servos in bondage, with the first servo in the chain jump to a wheel, and every servo connected to a magnet, then activating it volition result in a physics engine glitch that causes the concatenation of servos to wing effectually, flinging players on the team in every management.
- Sometimes placing a chair on a Hatch that isn't fully continued to the boat, and and then opening information technology, then launching the boat, can cause a glitch. The player will either autumn on their face and die or float slightly to a higher place the h2o. This is a rare slow wing glitch.
- Sometimes placing a Shield Generator on a boat causes the blocks that it's attached to to go upward and downwardly in unison with the shield generator blitheness.
- Depending on how buggy/laggy the server the thespian is playing on is, one-half or more of the stages won't show up on the stage bar. Alternatively, the bar might stay effectually when the player respawns.
- There is a glitch where the player makes a 'boat' that looks like a cup on a pole. When launched, it may flip upside-downward and the thespian can exist standing on water, though they won't die until part of the cup breaks.
- If a role player places a spring, goes in the eye of the jump then places a glue block on the leap, that player can walk on the water.
- When a player creates a private server, there is a very low chance that the treasure breast hat volition spawn in a random team.
- If a player uses the scale tool to make a cake be somewhere only for them merely not for anyone else, and fires a harpoon at it, the harpoon will go towards where the cake is for other people. But if the harpoon itself is somewhere merely for the player, the harpoon head volition teleport to where it should be so go to the target. This is because even though information technology seams like the block is somewhere, for the server the block is somewhere else so it either aims or shoots from there.
Quest/Effect Glitches
- Sometimes when a actor burns off their legs from the lava in The Target Quest or The Ramp Quest, they fall into the ground and are stuck in the falling animation. While this is happening, the histrion has almost no control and is stuck sliding beyond the ground at fast speeds.
- Bringing a portal into the Jack O' Lantern Boss Quest expanse then going through it using some other portal in the building space will remove the client side darkness. Although, if the histrion does it the other way, the darkness will stay with them in the edifice space
- Anchoring a thespian'due south processed cane with a chair allows several glitches to take place including the power to teleport, freeze and make custom swords. (citation needed)
- When doing The Box quest, even if the histrion is flight far away from the river, the game may give the player the reward for "completing" the quest.
- When doing the Blue Present Quest, a Frosted Gingerbread Man jumping on a histrion's caput tin glitch them nether the ground, or possibly send them flying. This seems to happen more ofttimes when under the effects of blueish candy.
- The Egg Boss occasionally has its 'laser hand' bug out, where the hand is either far in front or far behind the boss, meaning the player may not be able to seek cover or does not need to seek cover.
- The Egg Dominate loonshit may exist stuck on the boss fight when no players are in the arena. This glitch affects servers that have been online longer and disables whatsoever players on the server from fighting the boss on said server.
- The histrion tin identify a block on the electric egg before long after information technology is activated, this volition allow whatever unbound boats continued to fly in the direction of the electric egg, counted as a speed glitch.
Bugs
This is a placeholder until there are more than bugs to put into categories.
- By traveling at extreme speeds in any direction(e.g. stacking thrusters), it is possible to wing so far out that it volition make textures distorted. This also applies to the thruster's sound or fifty-fifty text boxes. (this texture glitch is universal to all ROBLOX games (and basically everything in any video games that involves float values))
Example of textures beingness distorted afterwards flying out of the map
- Performing this may require the player to reset their character to return to their team.
Quest/Outcome Bugs
- Players who attempt to first a quest with the clear block block notification appearing due to blocks in the plot volition accept the "end quest" button will appear fifty-fifty though the quest may non have began.
- The Egg Gun plays the shooting noise in all locations. This happens no matter how far from where it was shot instead of in a radius of where the player shot information technology.
- The Egg Boss can be hit with a royal firework when its health is 0, and will play the damage racket even though the boxing has stopped.
Patched Bugs and Glitches
- The Wooden Trap Door, Wooden Helm, Locked Door, and the Gilt Harpoon could not be destroyed past the sand at the treasure. (These has been patched)
- When loading in a boat, there was a take chances that the thruster will only show its stripes while the rest became invisible. This was acquired by a texture loading mistake.
- The histrion can beat the Dragon quest instantly past starting the quest, placing a cannon, and immediately shooting the statue before launching. (This bug has been patched and will no longer exercise damage to the dragon)
- If a thespian enters the Segment Divider Terrain with whatever blocks attached to him/her, the blocks around that player explode. This prevents people from using the control glitch, flying glitch, and many others for earning gold.
- The mage walking/running blitheness pack can be used to walk on the water with no modifications any. (This has since been patched)
- If the server crashes while touching the treasure, the player can get thousands of gold blocks and millions of gold. (This has since been patched as of 8/14/2018)
- For some console players, attempting to unanchor a cake will not work, regardless of if they have it on or not. (This was fixed in the 2018 Christmas Update)
- Using various methods, information technology is possible to detach the large structures from their proper position like the Edifice Infinite and Terrains. (This has been patched)
- Cannon shots become suspended in midair subsequently the actor deletes the cannon they were shot from.
- If the player harpoons a soccer ball with iv harpoons and then kick the ball, every non-anchored blocks that falls to the ground volition bounce and fifty-fifty the player. This requires beating the Soccer Ball Quest to obtain the ball.
- If the thespian makes an L with 3 blocks up and 1 to the side, stands on the ane that is downward and put a seat on the grapheme then leap, the player volition be stuck. If the player launches the gunkhole when stuck, it can move around and get to the end.
- Avatars randomly fall through the grass and water. (This has been patched past ROBLOX)
- If the player places downward a thruster that is held in the air by an anchored glue block, identify a harpoon on it, harpoon to it, so click a button placed on the thruster, it instantly kills the server. (This glitch has been patched)
- Saved boats will oft glitch out and have blocks slightly misplaced when loading between updates. (This has since been fixed)
- If the role player has enough lag on their customer and spams the purchase of an item in the store when they take simply enough to purchase one, the player may accidentally purchase two and end up having a negative gold value, which is displayed in red. (This has since been fixed, but may still occur on a much higher ping)
- Pressing Y on Xbox versions of BABFT causes the building tool to switch to random blocks instead of in order by listed. (This has been fixed)
- If the player scales a airship, printing it, then scales it back, the balloon will not go smaller. This will look similar a humongous airship coming out of a tiny cake. This glitch can be used in contrary, creating a tiny airship from a huge cake.
- Hatches and doors close backwards when saved and loaded in the open position
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Source: https://build-a-boat-for-treasure.fandom.com/wiki/Bugs_and_Glitches
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